Class: GlRenderer

GlRenderer()

new GlRenderer()

Wraps around a Three.js GLRenderer and sets up the scene and shaders.

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Example
<!-- a Canvas element with id: glcanvas is required! -->
   <canvas id="glcanvas"></canvas>


   <script>
     let renderer = new GlRenderer();

     var red = new SolidSource( renderer, { color: { r: 1.0, g: 0.0, b: 0.0 } } );
     let output = new Output( renderer, red )

     renderer.init();
     renderer.render();
   </script>

Members

fragmentShader

The fragment shader

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nodes

All the nodes currently added to this renderer

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scene

A reference to the threejs scene

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vertexShader

The vertex shader

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Methods

dispose()

Disposes the renderer

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(static) init()

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(static) render()

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